[Mageia-artwork] Window decoration

Donald Stewart watersnowrock at gmail.com
Tue Sep 6 10:16:03 CEST 2011


On 3 July 2011 20:10, Anne Nicolas <ennael1 at gmail.com> wrote:
> Le 03/07/2011 17:02, Max Quarterpleen a écrit :
>
> This has also been discussed in the forum:
> https://forums.mageia.org/en/viewtopic.php?f=29&t=203
>
> On Sun, Jul 3, 2011 at 5:12 PM, Thorsten van Lil <tvl83 at gmx.de> wrote:
>>
>> Hey,
>>
>> the discussion also take place last week in the mailing list, but I'd like
>> to
>> do that in an extra thread.
>>
>> To summarize the current situation:
>> The current window decoration (Ia Ora), looks old fashioned and is hard to
>> maintain. It would also require a lot effort to port IaOra to gtk3 (needed
>> for
>> Gnome3). Therefore we need a new window decorations and there are the
>> following solutions:
>> 1.) use the default decoration of each desktop environment:
>> * Very easy, no extra work needed
>> * all work is done upstream
>> * no unique look for mageia
>> * different look in kde and gnome
>>
>> 2.) create a new decoration for mageia
>> * Unique look for mageia
>> * uniform look in all environments
>> * heavy heavy load for the devs (kde, qt4, gtk2, gtk3)
>>
>> 3.) Use other existing window decorations
>> * easy, just a few work needed
>> * the are decorations that exists for all common environments -> uniform
>> look
>> * relative unique look for mageia
>> * hard to say, what happens if the upstream developer drop the decoration
>>
>> >From the dev-side of view, solution 1 is the best. But form the
>> artwork-side,
>> I'm not very happy with it. Our KDE would look like Kubuntu, but with a
>> different startmenu button. Although a lot of people change the decoration
>> either, it's making a special first impression if it looks different (and
>> good,
>> hopefully). Thus, I would like, if we can go with solution 3. But for
>> that, we
>> need more information.
>>
>> I need one of you, who will search the web for decorations that exist in
>> kde,
>> gnome (and qt). And list them somewhere in the wiki. After that, we can
>> take a
>> closer look, if this a practicable way, or if we better go with an other
>> solution.
>>
>> One extra note: It already has been mentioned, that the oxygen window
>> decoration (which is the default for KDE) exist also for GNOME2/3 and Qt
>
> Except some comments like "I don't like it" or "it's old", some points we
> should keep in mind
>
> - ia_ora took ages to be integrated in both KDE and GNOME. Design part of
> the game is somewhat the smallest part of the iceberg :). Technical
> integration is another story.
> - having the same theme for both KDE and GNOME is not only a question of
> choosing an environment. More and more users are mixing GTK and Qt apps.
> Having something uniform was quite a strong point in Mandriva and it should
> be a mandatory point
> - as explained in first point, developping a theme is painfull. If we have a
> theme available for bot environment that is a good starting point.
> Developpers can always decide not to develop it at one time. But at least we
> have something ready to use.
>
> Cheers
>
>>
>> Regards,
>> Thorsten
>> _______________________________________________
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>> Mageia-artwork at mageia.org
>> https://www.mageia.org/mailman/listinfo/mageia-artwork
>
>
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>

I'm with Anne, a uniform look is very important.

Well, there is qtcurve and as you mention above, oxygen is ported to
most widget sets. There is also the qt-gtk engine, but I feel that we
should avoid this as I have heard bad reports and I think it might
make changing themes in gnome troublesome.


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