[Mageia-artwork] Meeting tomorrow

Donald Stewart watersnowrock at gmail.com
Tue May 1 23:57:31 CEST 2012

On 1 May 2012 22:54, Sebastian <sebsebseb_mageia at gmx.com> wrote:
> Yep probably not that much point having a  meeting tomorrow. I mean
> artwork-wise the main thing is to make sure all of the correct artwork goes
> into the release candidate I assume, and that artwork then also goes into
> the final, and so artwork-wise that would be it really for this release
> cycle?  Well I guess there may be two exceptions to this. 1. some artwork
> may say release candidate on it I assume. 2. I wonder what the progress of
> the installer sideshow screenshots graphics are, I mean the ones that were
> going to be used instead.
> iamoverrated/Steven has been making nice Mageia artwork. Ok so it won't end
> up in Mageia 2, but can still be used by people. Donald just like if your
> friend finnishes the sound scheme it can be used by people, even if it
> doesn't go into the repos and isn't by default in Mageia 2.  Hopefuly can
> get it into Mageia 3 by default if it's good enough though :).  Also I am
> still interested in hearing a sound scheme sample :).
> Sebastian (sebsebseb)

The sounds scheme is not going to come for a fair bit still, we are
both in exams so don't have too much time. But at some point.....

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