[Mageia-dev] [fedora-arm] ARM summit at Plumbers 2011
gordan at bobich.net
Tue Aug 23 18:25:34 CEST 2011
On Tue, 23 Aug 2011 17:11:34 +0100, Steve McIntyre
<steve.mcintyre at linaro.org> wrote:
> On Tue, Aug 09, 2011 at 07:15:34PM +0100, Steve McIntyre wrote:
>>Following on from the founding of the cross-distro ARM mailing list,
>>I'd like to propose an ARM summit at this year's Linux Plumbers
>>conference . I'm hoping for a slot on Thursday evening, but this
>>remains to be confirmed at this point.
>>We had some lively discussion about the state of ARM Linux distros at
>>the Linaro Connect  event in Cambridge last week. It rapidly
>>clear that some of the topics we discussed deserve a wider audience,
>>so we're suggesting a meetup at Plumbers for that bigger
>>discussion. The initial proposed agenda is:
>> * ARM hard-float
>> + What is it and why does it matter?
>> + How can distributions keep compatible (i.e. gcc triplet to
>> describe the port)?
>> * Adding support for ARM as an architecture to the Linux Standard
>> Base (LSB)
>> + Does it matter?
>> + What's needed?
>> * FHS - multi-arch coming soon, how do we proceed?
>> * 3D support on ARM platforms
>> + Open GL vs. GLES - which is appropriate?
>>but I'm sure that other people will think of more issues they'd like
>>to discuss. :-)
>>If you wish to attend, please reply to the cross-distro list and let
>>us know to expect you. Make sure you're registered to attend Plumbers
>>Conf, and get your travel and accommodation organised ASAP.
> UPDATE: we've not had many people confirm interest in this event yet,
> which is a shame. If you would like to join us for this session,
> please reply and let me know. If we don't get enough interest by the
> end of Sunday (28th August), then we'll have to cancel the meeting.
Unfortunately there is no way I could make it, but on the subject of 3D
support on ARM, Luke recently mentioned something that initially seemed
outlandish but upon closer examination doesn't seem like a bad idea. As
we all know, the state of openness of specifications of commonly used
ARM 3D GPUs is at best dire. What has been proposed is a bit radical,
but it doesn't actually seem that implausible. Specifically, combining
Open Graphics Project (http://wiki.opengraphics.org/tiki-index.php) and
the xilinx zynq-7000 or similar (dual core Cortex A9 + FPGA). The idea
is to have an OGP GPU in firmware in FPGA. In terms of the power budget,
it seems to work relatively sanely considering what it is, and it is as
ideal as it gets as far as openness and flexibility goes.
I just thought it's worthy of a mention.
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