[Mageia-dev] [RPM] cauldron core/release mplayer-1.0-1.rc4.0.r32713.7.mga2

Ahmad Samir ahmadsamir3891 at gmail.com
Mon Jul 18 11:26:34 CEST 2011


On 18 July 2011 10:51, Samuel Verschelde
<samuel.verschelde at pmsipilot.com> wrote:
> Le lundi 18 juillet 2011 10:11:32, Mageia Team a écrit :
>> Name        : mplayer                      Relocations: (not relocatable)
>> Version     : 1.0                               Vendor: Mageia.Org
>> Release     : 1.rc4.0.r32713.7.mga2         Build Date: Mon Jul 18 09:51:27
>> 2011 Install Date: (not installed)               Build Host: ecosse
>> Group       : Video                         Source RPM: (none)
>> Size        : 8890529                          License: GPLv2
>> Signature   : (none)
>> Packager    : Mageia Team <http://www.mageia.org>
>> URL         : http://www.mplayerhq.hu
>> Summary     : Movie player for linux
>> Description :
>> MPlayer is a movie player for LINUX (runs on many other Unices, and
>> non-x86 CPUs, see the documentation). It plays most MPEG, VOB, AVI,
>> VIVO, ASF/WMV, QT/MOV, FLI, NuppelVideo, yuv4mpeg, FILM, RoQ, and some
>> RealMedia files, supported by many native, XAnim, and Win32 DLL codecs.
>> You can watch VideoCD, SVCD, DVD, 3ivx, FLI, and even DivX movies too
>> (and you don't need the avifile library at all!). The another big
>> feature of mplayer is the wide range of supported output drivers. It
>> works with X11, Xv, DGA, OpenGL, SVGAlib, fbdev, AAlib, but you can use
>> SDL (and this way all drivers of SDL), VESA (on every VESA compatible
>> card, even without X!), and some lowlevel card-specific drivers (for
>> Matrox, 3Dfx and Radeon) too! Most of them supports software or hardware
>> scaling, so you can enjoy movies in fullscreen. MPlayer supports
>> displaying through some hardware MPEG decoder boards, such as the DVB
>> and DXR3/Hollywood+! And what about the nice big antialiased shaded
>> subtitles (9 supported types!!!) with european/ISO 8859-1,2 (hungarian,
>> english, czech, etc), cyrillic, korean fonts, and OSD?
>>
>> Note: If you want to play Real content, you need to have the content
>> of RealPlayer's Codecs directory in /usr/lib64/codecs/
>
> Is it ok to have such a path (/usr/lib64/codecs/) in a summary ?
>

Yes, because it's /usr/lib64/ in the x86_64 package and /usr/lib/ in
the i586 one.

(I think the email to the changelog ML resolves %_libdir/ depending on
the machine that generated the email, not sure though).

>>
>> fwang <fwang> 1.0-1.rc4.0.r32713.7.mga2:
>> + Revision: 125857
>> - rebuild for new dfb
>



-- 
Ahmad Samir


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