[Mageia-dev] Finalizing update process

Samuel Verschelde stormi at laposte.net
Thu Jun 9 21:32:20 CEST 2011


Le jeudi 9 juin 2011 07:00:24, Anssi Hannula a écrit :
> On 09.06.2011 02:25, Michael Scherer wrote:
> > I guess we can start with a list of exception :
> > 
> > - stuff that should be updated to latest version, because the security
> > support for older releases ( firefox, chrome ) is too hard
> > -> we update to latest version if there is no regression and a strong
> > reason to upgrade ( severe bugfixes, security issue, breakages ).
> > Exception of this category should be very expectional
> > 
> > - stuff where there is strict bugfixes only release
> > ( postgresql ), or update to a stable version ( which should be a bugfix
> > only release when compared to beta/rc :) )
> > -> we upgrade to stable ( for rc/beta )
> > -> we do version update if it is bug fixes and if the packager is ok
> > with it ( and if the rules of the bugfix branches are clearly documented
> > )
> > 
> > - everything else
> > -> only minimal patches
> > 
> > The question of game is still open, ie, should it go in 1st category, or
> > should we have different rules to see what should be there or not ?
> > 
> > I guess this would only be for networked game ?
> 
> Yes. Note that this applies to some other software that communicates
> with outside systems as well, e.g. subdownloader. Maybe also Vuze if the
> content delivery system requires a version update.
> 
> Maybe the correct phrasing would be something like:
> - Packages where some functions no longer work due to remote server
>   changes, requiring a newer version of the package.

Agreed.

Samuel
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