[Mageia-dev] why not disable bytecode interpreter in freetype2 ?
mmodem00 at gmail.com
Fri May 13 00:39:55 CEST 2011
2011/5/12 Dick Gevers <dvgevers at xs4all.nl>:
> On Thu, 12 May 2011 13:20:39 +0200, Dimitrios Glentadakis wrote about Re:
> [Mageia-dev] why not disable bytecode interpreter in freetype2 ?:
>>When someone like me, has this problem of fonts, he cannot even use his
>>system, he has a real problem. It costed me many uninstalls and installs
>>and many hours of investigation.
>>For that i asked a user friendly solution, is very important for them who
>>Personnaly, after all, i am able now to set my pc to fit my needs but i
>>continue to search a solution for other users who will be front of this
>>problem in the future
> I can only make one suggestion - which works for me: keep the version one
> is happy with and put the packages in the urpmi skip.list and you won't get
> hurt by an upgrade.
> =Dick Gevers=
You always rebuild the freetype2 package, to do soedit the .spec file,
in the section %prep add this:
perl -pi -e 's|#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER|/\*
#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER \*/|'
dont forget to also increase Release to avoid conflicts with existant
freetype2, and then build the package.
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