[Mageia-dev] UiAbstraction4mcc feature proposal

Angelo Naselli anaselli at linux.it
Mon Jul 2 14:14:27 CEST 2012


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Il 02/07/2012 13:23, Angelo Naselli ha scritto:
> Hi, Il 02/07/2012 04:24, Steven Tucker ha scritto:
>> I have had a play with libYui that is in Cauldron, so using C++, 
>> to create a window and buttons. Ready to get going on the real 
>> code, but waiting on the Perl bindings to hit Cauldron.
> 
> A little question here, libyui on sourceforge seems to be stopped
> at release 2.21.1 -about one year ago- and OpenSouse ships 2.21.4
> but they call it as yast2-XXX, git repository does not have any way
> to build from source but using y2tool, i have a opensouse vm, so i
> could try to start from there, but is that the right way to move? I
> mean every time we have a new version we should have an opnesuse 
> machine, or better we should  understand if libyui is dead?
> 
> Maybe forking a y2tool? I'm a bit confused

Maybe i was to quick... on github they are using cmake... i'll
investigate a little bit better...

Angelo
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