[Mageia-discuss] Artwork - Mageia Logo contest

Mihai Dobrescu msdobrescu at gmail.com
Thu Sep 23 19:52:25 CEST 2010


Actually, I'd do these in parallel, since these request different resources.

On Thu, Sep 23, 2010 at 8:50 PM, Mihai Dobrescu <msdobrescu at gmail.com>wrote:

> Hmm, right but...
> ...every army needs a flag! ;)
>
>
> On Thu, Sep 23, 2010 at 8:03 PM, Michael Scherer <misc at zarb.org> wrote:
>
>> Le jeudi 23 septembre 2010 à 14:19 +0200, Thorsten van Lil a écrit :
>>
>> > Decisions need to be made with regard to pallett and style.  Graphic
>> artists
>> > and Marketing will need a style manual first before there is a decision
>> > about the logo.  To do that there needs to be an identifying of target
>> market
>> > because different pallets appeal to different demographics and engender
>> > different reactions.  We need to identify the sort of emotions we want
>> to
>> > engender in that target market.
>>
>> In fact, I would do quite the contrary. In order to test the process and
>> organize the community, I would first do a test-run of the process and
>> try to work on it.
>>
>> Later, once we are sure that the process is working, etc, etc, then we
>> can rethink on the real logo.
>>
>> Ie, like we do prototyping for software, we should prototype the
>> process.
>> --
>> Michael Scherer
>>
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>
>
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