[Mageia-dev] How will be the realese cycle?
Liam R E Quin
liam at holoweb.net
Sun Oct 17 05:19:10 CEST 2010
On Sat, 2010-10-16 at 23:11 -0400, Marc Paré wrote:
[...]
> I think what this all boils down to is, does the Mageia project want to
> actively seek out bugs and encourage its users to report bugs? If Mageia
> is interested in seriously quashing bugs, then the reporting process has
> to be streamlined in such a way as to encourage the reporting of bug as
> painlessly as possible for users.
It's a good question (although some projects prefer to keep it so that
the people reporting bugs tend to be the ones able to give a clear
description of the problem and ways to reproduce it)... but...
Please do change the subject line if you go this-far off thread.
I'm only checking each thread once a week or so and probably others
do the same, not trying to read every message, as the volume is too
high. But, more people could contribute if the mail-flood was easier.
Which is not unlike your point about the bugs :-)
Best,
Liam
--
Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org
More information about the Mageia-dev
mailing list