[Mageia-dev] Mirror layout, round two
Thomas Backlund
tmb at iki.fi
Sun Nov 28 22:10:34 CET 2010
Renaud MICHEL skrev 28.11.2010 22:54:
> On dimanche 28 novembre 2010 at 21:12, Thomas Backlund wrote :
>> So the mirror medias accordingly to all comments so far would be a
>> simple:
>>
>> * core
>> - enabled by default
>> - mirrors must mirror this media to be listed as a mirror
>> - only GPL stuff
>
> I guess you meant free (as defined by FSF, or we can make our own
> definition, like debian), we surely don't want to restrict ourself to GPL-
> only stuff.
Yeah. I meant to change that.
I do mean free/libre as in FSF/OSI definition.
>
>> - must be selfcontained
>>
>> * nonfree
>> - disabled by default, installer will ask to enable it if
>> it detects hw that need driver/fw from here...
>> - mirrors must mirror this media to be listed as a mirror
>> - contains apps/drivers/firmware that are free to redistribute,
>> but we dont have GPL source for
>> - for example ati/nvidia drivers/firmware, Oracle Java, ...
>>
>> * tainted
>> - disabled by default
>> - mirrors are free to not mirror this media
>> - stuff we think we can redistribute, but that may have some
>> patent issues or other restrictions in oter countries.
>
> Merging "codecs" and "firmware" into "tainted" makes sense.
>
actually most firmware we have would end up in core or nonfree
> So "games" and "extra" gets merged back into core (except for non-free games
> of course), won't this make an enormous repos?
>
People seemed to dislike the games splitout, so I "merged" it again
> I think it was better to have a separated games repos, as it will quickly
> get big, and is likely to have frequent backports (as gamers generally want
> to have the latest release).
>
Well, if we want to split out games, it needs atleast:
* games
* games_nonfree
> Would it be possible to have a separate games sub-project, that won't freeze
> to make releases with the rest of mageia?
> Instead it would be an always updating repos which is compiled with the
> latest stable release (or even the previous, if it is possible to have
> packages that install correctly on both).
> The project would only have a "testing" and "release" (or another name to
> avoid confusion with other "release" repos which are frozen), this way you
> could quickly have new versions of all the games, if they don't need
> bleeding-edge libraries (I think they rarely does).
>
Interesting idea, but problem is that if the games are built against
some newer system libs, they'll stop working on older releases...
--
Thomas
More information about the Mageia-dev
mailing list