[Mageia-dev] [changelog] [RPM] cauldron core/release sauerbraten-2010_07_28-1.mga2

Kamil Rytarowski n54 at gmx.com
Fri Dec 9 07:41:59 CET 2011


W dniu 05.12.2011 12:53, Thomas Backlund pisze:
> 05.12.2011 13:12, Maarten Vanraes skrev:
>> Op maandag 05 december 2011 11:54:47 schreef Samuel Verschelde:
>>> Le lundi 5 décembre 2011 11:44:19, Maarten Vanraes a écrit :
>>>> Op maandag 05 december 2011 11:10:00 schreef Samuel Verschelde:
>>>>> Le mardi 15 novembre 2011 14:23:00, Johnny A. Solbu a écrit :
>>>>>> On Tuesday 15 November 2011 11:26, Samuel Verschelde wrote:
>>>>>>> I don't know if it's still true, but according to the fedora games
>>>>>>> SIG group sauerbraten will not be packaged there because there are
>>>>>>> (were?) "Various non commercial use clauses in the data."
>>>>>>
>>>>>> According to their homepage, the data (they call it media) is not
>>>>>> Free Software. http://sauerbraten.org/README.html#license
>>>>>
>>>>> So it must be removed from core and submitted to non-free.
>>>>>
>>>>> Samuel
>>>>
>>>> so the "data" subpackage can be moved to nonfree?
>>>
>>> The engine package too, because we can't have a package in core that
>>> depends on nonfree.
>>
>> can't we?
>>
>
> NO.
>
> Our policy is that core _must_ be selfcontained.
So what to do with (game) emulators?
I just checked that ScummVM is in core and one game is in nonfree.
>
>
>> theorethically, people could make another data packages that is free? 
>> no? i
>> mean, if the engine is free, it doesn't really make sense to make it
>> nonfree... ?
>>
>
> Then _if_ someone actually make a free data package, we can do the split
>
> -- 
> Thomas



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