[Mageia-dev] RFC: Improvements for ioquake3 package and related games

Olivier Blin mageia at blino.org
Sun Dec 11 14:50:39 CET 2011


Juan Luis Baptiste <juancho at mageia.org> writes:

> On Sat, Dec 10, 2011 at 8:51 PM, Olivier Blin <mageia at blino.org> wrote:
>> Why not just package the proprietary data in non-free?
>>
>
> Because I'm not sure if all games licenses allow redistribution, I'm
> basing my decisions on Fedora gaming policy[1] and why they choose to
> not include a game. I'm not sure if they don't have a non-free media
> and if that's the reason to use the autodownload feature. Also
> autodownloading will save a lot of space in mirrors,as most FPS game
> data is around ~700MB per game (UrT 1GB, WoP 800MB, SG 350MB,
> Sauerbraten 500MB etc) so we are talking of close to 3GB on just the
> games I'm packaging, but if it is ok to include them on non-free, *if*
> game data license allows redistribution, then I agree that the
> non-free media would be a better solution than autodownloading the
> game data.
>
> [1] http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package

Well, we could package the ones that allow redistribution (I guess
openarena is one of them). This is needed if one wants to make a live
DVD with games, or an install CD/DVD set with game packages that can be
installed without a network connection.

-- 
Olivier Blin - blino


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