[Mageia-dev] gstreamer packaging too split?
Ahmad Samir
ahmadsamir3891 at gmail.com
Wed Jul 6 15:23:25 CEST 2011
On 6 July 2011 15:09, Christiaan Welvaart <cjw at daneel.dyndns.org> wrote:
> On Wed, 6 Jul 2011, Colin Guthrie wrote:
>
>> Yeah it is a bit of a grab-bag of stuff, but again, should we still just
>> bundle everything together anyway and sod the extra disk space needed?
>> It would be a lot simpler for users ("oh you need $foo? sure, just
>> installed -ugly/-bad") which is advise they can get direct from upstream
>> without having to know our particular packaging quirks.
>>
>> As someone who does upstream support for other projects, it's a pain to
>> put caveats in all your advice for distros you don't know.
>>
>> That said, the trade off may be too much, hence the canvassing of
>> opinions here :)
>
> I think there are only 2 solutions:
> - Add a meta package, e.g. gstreamer-codecs-all that can be used to make
> sure all available codecs are installed. Some people complain about
> "bad" and "ugly" so using those names more is not a good idea.
But that's how upstream calls them, hiding them won't work, since
they're too popular already.
FWIW, there's gstreamer0.10-decoders, a meta package in mdv (not
imported yet in Mageia).
> - Use the packagekit gstreamer plugin, so players install the correct
> plugins on demand.
>
ATM it doesn't work, the urpmi backend needs some love..
>
> Christiaan
>
--
Ahmad Samir
More information about the Mageia-dev
mailing list