[Mageia-dev] Is libesd needed anymore?

Dexter Morgan dmorganec at gmail.com
Sat Jan 15 09:21:51 CET 2011


On Sat, Jan 15, 2011 at 12:37 AM, Ahmad Samir <ahmadsamir3891 at gmail.com> wrote:
> On 15 January 2011 01:18, Maarten Vanraes <maarten.vanraes at gmail.com> wrote:
>> Op vrijdag 14 januari 2011 13:22:54 schreef Colin Guthrie:
>>> Hi,
>>>
>>> When importing packages, I'm very tempted to not import esound. It's
>>> only used to compile libesd. Do we really need it?
>>>
>>> I don't think we ship any apps that use only esd, so I don't think
>>> that's a problem but perhaps some old legacy apps (i.e. games) still
>>> need it.
>>>
>>> What do people think? It's not really much hassle to support it, but by
>>> the same token, dead projects have to be buried at some point!
>>>
>>> Col
>>
>> I don't fully agree, dead projects can stay alive (undead).
>>
>> however, just don't import it, don't have support for it in gnome. and if
>> someone really needs it, he can import it and maintain it if he wants to.
>>
>> in short, drop it and let someone else figure it out at a later date.
>>
>
> Well, no, dead projects are just that, dead...
>
> And if libesd is dropped all packages that BR it need to be fixed;
> maybe postpone this until the importing rush is over, then it can be
> phased out after this high pressure stage is over.. (just MHO).
>
> --
> Ahmad Samir
>

i think coling is right and this is the best moment to drop packages
as we won't have to rebuild anything after dropping it


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