[Mageia-dev] Graphical Mageia tools needs to be more friendly…

Ahmad Samir ahmadsamir3891 at gmail.com
Mon May 9 20:29:15 CEST 2011


On 5 May 2011 03:02, Olav Dahlum <odahlum at broadpark.no> wrote:
> This is just a reminder to the developers.
>
> Some of us, including me, are keyboard junkies and we
> prefer to navigate our software from this device.
> Unfortunately most of the tools today are mouse
> oriented. Nothing wrong with that of course as we
> usually have a mouse as well.
>
> Unless you're (visually) impaired and can't use one…
> Essential tools like rpmdrake are downright useless
> to them in most cases as they lack hotkeys, label text/
> descriptions and the crucial full control from the
> keyboard. Thankfully we're not the only ones neglecting
> this group, as most vendors do. But as Orca and GNOME are
> reported to be pretty good, in some cases superior to the
> more well known Windows equivalents, we can no longer leave
> them in the dark and pretend that they doesn't use our
> operating systems graphically.
>
> Some of the key points above can also be adopted in general.
> Our graphical tools needs to be more verbose than they're
> are today. Remember which group we target and the sad state
> of some of those users experience/skills. Some of them needs
> to be spoon feed with information and I guess we could do that.
>
> Let's show them that we're more than just zealots, hackers,
> greasemonkeys and elitist by making something the common
> person feels comfortable with too.
>
> Sincerely,
> Olav
>

I think detailed bug reports with suggestions on what needs to be
improved and how it can be improved can be a first step.

-- 
Ahmad Samir


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