[Mageia-dev] why not disable bytecode interpreter in freetype2 ?
mmodem00 at gmail.com
Fri May 13 10:56:51 CEST 2011
2011/5/13 Dimitrios Glentadakis <dglent at gmail.com>:
> Στις Παρασκευή 13 Μάιος 2011 00:39:55 Zé γράψατε:
>> 2011/5/12 Dick Gevers <dvgevers at xs4all.nl>:
>> > On Thu, 12 May 2011 13:20:39 +0200, Dimitrios Glentadakis wrote about Re:
>> > [Mageia-dev] why not disable bytecode interpreter in freetype2 ?:
>> >>When someone like me, has this problem of fonts, he cannot even use his
>> >>system, he has a real problem. It costed me many uninstalls and installs
>> >>and many hours of investigation.
>> >>For that i asked a user friendly solution, is very important for them who
>> >>are affected.
>> >>Personnaly, after all, i am able now to set my pc to fit my needs but i
>> >>continue to search a solution for other users who will be front of this
>> >>problem in the future
>> > I can only make one suggestion - which works for me: keep the version one
>> > is happy with and put the packages in the urpmi skip.list and you won't get
>> > hurt by an upgrade.
>> > Cheers,
>> > =Dick Gevers=
>> You always rebuild the freetype2 package, to do soedit the .spec file,
>> in the section %prep add this:
>> perl -pi -e 's|#define TT_CONFIG_OPTION_BYTECODE_INTERPRETER|/\*
>> #define TT_CONFIG_OPTION_BYTECODE_INTERPRETER \*/|'
>> dont forget to also increase Release to avoid conflicts with existant
>> freetype2, and then build the package.
> Why do all these things when you can simply add an entry in the font.conf file ?
Forgot to refer that even when you set it in .fonts.conf you will
still have it in some situations, check
> Dimitrios Glentadakis
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