[Mageia-dev] Release_blocker bugs

Thomas Backlund tmb at mageia.org
Fri Apr 6 19:38:45 CEST 2012


06.04.2012 19:19, Colin Guthrie skrev:
> 'Twas brillig, and Maarten Vanraes at 06/04/12 16:43 did gyre and gimble:
>> Op vrijdag 06 april 2012 13:17:46 schreef Anne nicolas:
>> [...]
>>> Does not seem to be release_blocker
>>> ===========================
>>> 4301	bugsquad at mageia.org	Migration of module-init-tools to kmod lib in
>>> Mageia 2 - specifications
>>> => 4802
>> [...]
>>
>> i may understand this wrong, but iinm, module-init-tools doesn't work with 
>> current kernel anymore, and kmod is now required => doublecheck with tmb
> 
> I'm not sure what the specifications specifically meant in this regard,
> but we did used to have a lib made from module-init-tools which was then
> used elsewhere. We've not dropped that lib, and now use libkmod directly
> everywhere it's needed.
> 
> The only thing we've not done is to actually use the kmod binaries for
> modprobe, insmod, rmmod, lsmod, etc.
> 
> That said, it's a simple switch in the kmod spec to turn it on (and
> obsolite module-init-tools). I've mentioned this before, but no one
> really picked up on it. It's very late in the day to do this switch
> (although I have personally be running it for a while without any issues).
> 
> There was one issue regarding the kernel *bin depmods files and dracut
> that someone reported as being due to that dracut was using kmod but the
> kernel's *.bin files were created with m-i-t... I forget the details, so
> not sure if it's an issue or not.
> 

Since everything else uses kmod, even if it's late in the game I think
we should do the switch now for the userland tools too before we release
beta3.

That way the tools would be unified, and we still would have time to
revert for RC if needed...

Any objections ?

--
Thomas


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