[Mageia-dev] Free software needing non-free data
Samuel Verschelde
stormi at laposte.net
Sat Aug 4 22:51:05 CEST 2012
Hi,
I've reread our policy, but it's unclear to me where to put free software that
can't work (in a useful way for a user) without non-free data.
We currently have a mix of situations (sometimes in core, sometimes in
nonfree), which shows that it's not totally clear to other packagers either.
I see 2 different situations:
--- redistributable data ---
Data is put in nonfree media, so the binaries are put in nonfree too because
we can't put a requires from core to nonfree
Example : warsow and warsow-data
--- non redistributable data ---
Here two different policies seem to be applied, depending on the packager:
1°) put the binaries in core, since they are free
2°) put the binaries in non-free, since they are useless without non-free data
(extrapolation of the "self-contained" rule of core)
And there are grayzone cases, such as:
- prboom (free) which is meant to work with Doom's wads (nonfree) but can also
work with freedoom (free), so it's in core even if we apply 2°
- ioquake3, which is an engine that can be used by other free games (although
I think they often ship their own modified version), so it's in core even if we
apply 2°
So, can we reach a consensus about something we could write in the policy so
that there's no more confusion, and move the relevant packages from nonfree to
core or core to nonfree?
Best regards
Samuel Verschelde
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