[Mageia-dev] UiAbstraction4mcc feature proposal
Angelo Naselli
anaselli at linux.it
Mon Jul 2 14:14:27 CEST 2012
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Il 02/07/2012 13:23, Angelo Naselli ha scritto:
> Hi, Il 02/07/2012 04:24, Steven Tucker ha scritto:
>> I have had a play with libYui that is in Cauldron, so using C++,
>> to create a window and buttons. Ready to get going on the real
>> code, but waiting on the Perl bindings to hit Cauldron.
>
> A little question here, libyui on sourceforge seems to be stopped
> at release 2.21.1 -about one year ago- and OpenSouse ships 2.21.4
> but they call it as yast2-XXX, git repository does not have any way
> to build from source but using y2tool, i have a opensouse vm, so i
> could try to start from there, but is that the right way to move? I
> mean every time we have a new version we should have an opnesuse
> machine, or better we should understand if libyui is dead?
>
> Maybe forking a y2tool? I'm a bit confused
Maybe i was to quick... on github they are using cmake... i'll
investigate a little bit better...
Angelo
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.12 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
iEYEARECAAYFAk/xkKIACgkQqEs9DA4DquCBCQCglhDrNHgsaI3uhWd4K12HO9Tg
XlYAoLSghcrBZj2n+RO92+VD+UAoKrUm
=wchq
-----END PGP SIGNATURE-----
More information about the Mageia-dev
mailing list