[Mageia-dev] Fwd: [VDPAU] [PATCH] Implement workarounds for Adobe Flash bugs

Florian Hubold doktor5000 at arcor.de
Sat Jul 28 13:32:15 CEST 2012


Am 26.07.2012 14:15, schrieb Glen Ogilvie:
> On Wed, Jul 25, 2012 at 5:00 AM, Colin Guthrie <mageia at colin.guthr.ie> wrote:
>> 'Twas brillig, and Glen Ogilvie at 24/07/12 11:06 did gyre and gimble:
>>> On Tue, May 22, 2012 at 8:56 AM, Colin Guthrie <mageia at colin.guthr.ie> wrote:
>>>> 'Twas brillig, and Colin Guthrie at 03/05/12 17:00 did gyre and gimble:
>>>>> 'Twas brillig, and Anssi Hannula at 03/05/12 15:37 did gyre and gimble:
>>>>>> I think we should probably apply the below libvdpau workaround for Adobe
>>>>>> Flash issues, for both mga2 and mga1, WDYT?
>>>>> Sounds like a good idea. I tend to trust Stephen's work generally, even
>>>>> if I don't know much about the VDPAU issues specifically.
>>>> Don't think these were ever pushed.
>>>>
>>>> I just tested this patch on a machine that is half built here. It worked
>>>> OK provided you also include the only commit from git master since 0.4.1
>>>> too.
>>>>
>>>> Seemed to work OK for me, but haven't managed to test too much yet.
>>>>
>>>> Col
>>> Hi Colin,
>>>
>>> Do you happen to have an SRPM or RPM for mageia2 I could test?    I
>>> have a system
>>> that suffers from the problem this patch fixes.
>> You can try the srpm from here:
>>
>> http://colin.guthr.ie/libvdpau-0.4.1-3.1.csg3.src.rpm
>>
>> There may very well be newer updates and releases now, I've not checked.
>>
>> All I did was add the only patch from git master:
>> http://cgit.freedesktop.org/~aplattner/libvdpau/
>>
>> and then apply the other patch on top.
>>
>> They are both in the srpm.
> I've tested the SRPM above it on my system and it resolves the blue
> tint issue.   Thank you.  Hope someone can get this into Mageia
> testing for others to test.
>
> Regards
> Glen Ogilvie
>
Following up on this, this also solved the "blue tint" issue for me,
and also that the flash overlay shows f.ex. in konsole windows and
similar things.

Shouldn't we put out an update for Mageia 2 at least for this issue?


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