[Mageia-dev] freeze push: mesa
Anne nicolas
ennael at mageia.org
Thu Mar 22 12:55:06 CET 2012
2012/3/22 Thierry Vignaud <thierry.vignaud at gmail.com>:
> Hi
>
> Please let in mesa-8.0.2.
> It's a pure bug fixes only minor release that fixes support on newer
> intel cards.
> Here's the changelog:
>
> Bug 38720 - [SNB] Trine triggers a GPU hang
> Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo
> Bug 45216 - [SNB] GPU hang in OilRush
> Bug 46631 - It's really hard to hit the fast path for the fallback
> glReadPixels code
> Bug 46679 - glReadPixels on a luminance texture returns the wrong values
> Bug 46311 - Missing support of point size in Mesa core
> Bug 46665 - [PNV] webgl conformance case max texture fails
> Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
> Bug 46666 - [PNV] webgl conformance case NPOT case fails with
> TEXTURE_MIN_FILTER set to LINEAR
>
> See you
submitted by boklm
--
Anne
http://www.mageia.org
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