[Mageia-dev] Bug squash party update

Remco Rijnders remco at webconquest.com
Sun Mar 25 14:29:16 CEST 2012


Dear all,

A brief update on our bug squashing efforts so far since the original blog 
post went out. I realise in there we wrote that there would be daily 
updates, but as there has been little news to report, I hope you can 
forgive me for this. Now, with about 2/3rd of the weekend behind us, this 
seems like a good time for an update.

The experiences so far have been mixed. We now have 7 more release 
blockers than at the start of the weekend, with none closed since friday 
afternoon. The uptake has been less than we had hoped for, but the upside 
is that people are performing tests, and also that open bugs are being 
reassesed as to their severity.

People have mostly been quietly working on 'their' bug reports, as they've 
been doing all along. To all of them I want to express gratitude for their 
ongoing work on making Mageia better. Also, over the course of the weekend 
we have seen some new faces helping out in testing and adding their 
comments to open bug reports. This is most welcome indeed!

That no release blockers have been fixed yet is a bit of a shame, but that 
does not mean that no work has been done on them. On several of the bugs 
we have open we've seen promising progress in the past few days.

If you are still willing to help out, I'd like to invite you to have a 
look at our release blocking bugs [1], today, tomorrow, or even after this 
party is over. For those of you testing the latest ISO's (beta 2), please 
have a look at the known errata [2].

Thank you all for your time and attention :-)

Sincerely,

Remmy
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