[Mageia-dev] new fonts?

Felix Miata mrmazda at earthlink.net
Tue Sep 25 04:13:03 CEST 2012


On 2012-09-24 13:21 (GMT-0400) Liam R E Quin composed:

> . rendering quality - irregularities tend to be distracting and cause
> fatigue but people often say they like them at first;

Rendering quality is highly influenced by screen pixel density. The higher 
the density, the more pixels are required to render any glyph at a given 
physical size. As density increases, the effects of smoothing techniques 
diminish, eventually having no impact if density is high enough or viewing 
distance is longer. Kerning, character spacing an accuracy also improve as 
density increases, causing glyphs to render more faithfully to their designs.

The converse is that on low density screens, there's more variability that 
readers can be sensitive to. Those who are sensitive do well to upgrade to 
higher quality (higher pixel density) display devices. Even the apparent 20% 
jump from 100 to 120 can be striking. The reality is the density increase is 
a function of the squares of 100 and 120: 44%!
-- 
"The wise are known for their understanding, and pleasant
words are persuasive." Proverbs 16:21 (New Living Translation)

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