[Mageia-discuss] IMPORTANT POINTS, imho

Maarten Vanraes maarten.vanraes at gmail.com
Sun Sep 19 13:19:11 CEST 2010


Op zondag 19 september 2010 04:20:21 schreef Samuel Verschelde:
> Le dimanche 19 septembre 2010 02:55:47, Maarten Vanraes a écrit :
> > Hello all,
> > 
> > my important points are:
> >  * community (as a whole) gets a say about important points => some kind
> >  of
> > 
> > system that makes this work without slowing us down. (multivoting of
> > board members? every candidate could set up their viewpoints and people
> > could register for voting and vote one or more members)
> > 
> >  * funding(?) -> costs + hw
> >  * hyping! PR!
> >  * upgradable from mdv
> >  * policies!
> >  
> >     * diff between mdv
> >     * policy on gaming packages?
> >     * patented software? (PLF?)
> >     * free/non-free
> >  
> >  * CAN we make a stable release BEFORE christmas (a 2011.0)? i think we
> >  can!
> 
> I agree that most questions here are important. Can I ask what you mean by
> "policy on gaming packages" ?
> 
> Regards
> 
> Samuel


This is a personal pov for myself. do we have enough diskspace to package 
games as well? should we do some kind of special packaging policy for content 
packages? etc... in the past with mdv there has been concerns about big 
packages and the required disk space, etc... in my pov games are an important 
element of the targeted public.


More information about the Mageia-discuss mailing list