[Mageia-discuss] Bug squash party update
Remco Rijnders
remco at webconquest.com
Sun Mar 25 14:29:16 CEST 2012
Dear all,
A brief update on our bug squashing efforts so far since the original blog
post went out. I realise in there we wrote that there would be daily
updates, but as there has been little news to report, I hope you can
forgive me for this. Now, with about 2/3rd of the weekend behind us, this
seems like a good time for an update.
The experiences so far have been mixed. We now have 7 more release
blockers than at the start of the weekend, with none closed since friday
afternoon. The uptake has been less than we had hoped for, but the upside
is that people are performing tests, and also that open bugs are being
reassesed as to their severity.
People have mostly been quietly working on 'their' bug reports, as they've
been doing all along. To all of them I want to express gratitude for their
ongoing work on making Mageia better. Also, over the course of the weekend
we have seen some new faces helping out in testing and adding their
comments to open bug reports. This is most welcome indeed!
That no release blockers have been fixed yet is a bit of a shame, but that
does not mean that no work has been done on them. On several of the bugs
we have open we've seen promising progress in the past few days.
If you are still willing to help out, I'd like to invite you to have a
look at our release blocking bugs [1], today, tomorrow, or even after this
party is over. For those of you testing the latest ISO's (beta 2), please
have a look at the known errata [2].
Thank you all for your time and attention :-)
Sincerely,
Remmy
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